Editor window for the DiceCreator. More...
Static Public Member Functions | |
static void | ShowWindow () |
Public Attributes | |
DiceDefinition | diceDefinition |
Mesh | usedMesh |
Mesh | collisionMesh |
Material | usedMaterial |
Texture2D | patternTexture |
PhysicMaterial | physicMaterial |
float | faceSizeMultiplier = 1 |
int | targetTextureSize = 1024 |
float[] | facesPipOrientation |
float[] | facesPipSize |
float[] | facesPipStretch |
Sprite[] | facesSprite |
Texture2D | generatedTexture = null |
GameObject | generatedPrefab = null |
Editor window for the DiceCreator.
static void DiceMaster.DiceCreatorWindow.ShowWindow | ( | ) | [static] |
Sprite [] DiceMaster.DiceCreatorWindow.facesSprite |
GameObject DiceMaster.DiceCreatorWindow.generatedPrefab = null |
Texture2D DiceMaster.DiceCreatorWindow.generatedTexture = null |
PhysicMaterial DiceMaster.DiceCreatorWindow.physicMaterial |