Data class that defines how a specific dice works. More...
Public Attributes | |
int | numberOfFaces = 6 |
float | defaultPipsSize = 1f |
float | defaultPipsStretch = 1f |
FaceData[] | faces |
bool | sixAndNineBars = false |
bool | zeroInsteadOfTen = false |
bool | pipsAtVertices = false |
int | verticesNumber = 3 |
int | pipsRadius = 170 |
Data class that defines how a specific dice works.
float DiceMaster.DiceDefinition.defaultPipsSize = 1f |
float DiceMaster.DiceDefinition.defaultPipsStretch = 1f |
bool DiceMaster.DiceDefinition.pipsAtVertices = false |
int DiceMaster.DiceDefinition.pipsRadius = 170 |
bool DiceMaster.DiceDefinition.sixAndNineBars = false |
bool DiceMaster.DiceDefinition.zeroInsteadOfTen = false |